GITNUX MARKETDATA REPORT 2024

Must-Know Online Gaming Statistics [Latest Report]

Highlights: Online Gaming Statistics

  • As of October 2021, there are approximately 3.24 billion online gamers worldwide.
  • The online gaming industry is expected to reach $196 billion in revenue by 2022.
  • As of March 2021, Fortnite, an online gaming sensation, has a registered player base of approximately 350 million.
  • About 27% of all U.S. online gamers are female mobile gamers.
  • In 2020, the Asia Pacific region contributed to 49% of the world’s online gaming revenue.
  • As of February 2021, 38% of gaming console owners in the United States also play games online.
  • The average gamer spends more than six hours each week playing online games.
  • In 2020, the mobile games segment accounted for nearly 50% of the global online gaming market’s total revenue.
  • The average age of an online gamer is 34 years old.
  • About 62% of online gamers in the U.S. play games on their smartphones.
  • In 2021, 89% of online gamers state that the availability of new content is an essential factor in their continued enjoyment of video games.
  • Online gaming has the highest number of female gamers, who constitute nearly 41% of the esports audience.
  • As of February 2021, 64% of all U.S. online gamers restart a game five or more times to complete a challenge or level.
  • Around 40% of parents in the United States play online video games with their children at least once a week.
  • 30% of online gamers in the United States are aged 18-35 years old.
  • Online multiplayer games account for about 32% of global gaming revenues in 2020.
  • The most-watched online game on streaming platforms like Twitch is League of Legends, with over 34 million hours watched weekly.
  • The global esports revenue reached $1.08 billion in 2021.
  • Online gaming traffic has increased by 75% during the COVID-19 pandemic.
  • The global market for cloud gaming is expected to grow at a CAGR of 59% from 2019 to 2024, reaching $8 billion in revenue.

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The world of online gaming has seen tremendous growth in recent years, with the industry expected to reach $196 billion in revenue by 2022. As of October 2021, there are approximately 3.24 billion online gamers worldwide and Fortnite alone boasts a registered player base of 350 million people. Mobile games have become increasingly popular among female players, accounting for 27% of all U.S. online gamers while Asia Pacific contributes 49% to global revenues from this sector.

In addition to these impressive figures, 38% of console owners in the United States also play games online and spend an average six hours each week doing so; 64% restart a game five or more times when trying to complete challenges or levels; 40% parents engage their children at least once per week playing video games together; 30 %of US-based gamers are aged 18-35 years old; 32 %of total gaming revenues come from multiplayer titles such as League Of Legends which is watched weekly by 34 million viewers on streaming platforms like Twitch ; 89 %state that new content availability is essential for continued enjoyment and finally cloud gaming market will grow 59%, reaching 8 Billion dollars between 2019 – 2024 .
These statistics demonstrate just how far the industry has come since its inception – it’s no wonder why millions around the globe continue to be drawn into this exciting virtual realm.

The Most Important Statistics
As of October 2021, there are approximately 3.24 billion online gamers worldwide.

This statistic is a testament to the sheer magnitude of the online gaming industry. It is a powerful reminder of the immense popularity of online gaming, and the sheer number of people who are engaging in this activity. It is a clear indication of the potential for growth in the industry, and the potential for new opportunities for developers, publishers, and players alike.

The online gaming industry is expected to reach $196 billion in revenue by 2022.

This statistic is a testament to the immense potential of the online gaming industry. It shows that the industry is growing rapidly and is expected to become a major player in the global economy in the near future. This is an important point to consider when discussing the future of online gaming and its impact on the world.

Online Gaming Statistics Overview

As of March 2021, Fortnite, an online gaming sensation, has a registered player base of approximately 350 million.

The sheer magnitude of Fortnite’s registered player base of 350 million is a testament to the game’s immense popularity and success. This statistic serves as a reminder of the power of online gaming and its ability to captivate and engage millions of players around the world. It is a prime example of the potential of the online gaming industry and the impact it can have on the lives of its players.

About 27% of all U.S. online gamers are female mobile gamers.

This statistic is significant in the context of online gaming statistics because it highlights the growing presence of female gamers in the online gaming space. It demonstrates that women are increasingly engaging in online gaming, which is an important step towards creating a more inclusive gaming community. Additionally, it shows that mobile gaming is becoming increasingly popular among female gamers, which could be an indication of the potential for further growth in the mobile gaming market.

In 2020, the Asia Pacific region contributed to 49% of the world’s online gaming revenue.

This statistic is a testament to the immense growth of the online gaming industry in the Asia Pacific region. It highlights the potential of the region to become a major player in the global gaming market, and serves as a reminder of the importance of the region in the gaming industry. It also shows the potential for further growth in the region, as the Asia Pacific region is home to some of the world’s largest gaming markets.

As of February 2021, 38% of gaming console owners in the United States also play games online.

This statistic is a telling indication of the growing popularity of online gaming. It shows that a significant portion of gaming console owners in the United States are taking advantage of the convenience and social aspects of playing games online. This statistic is a testament to the fact that online gaming is becoming an increasingly important part of the gaming industry.

The average gamer spends more than six hours each week playing online games.

This statistic is a telling indication of the impact online gaming has had on the lives of gamers. It shows that online gaming is no longer a mere pastime, but a significant part of the average gamer’s life. This statistic is a testament to the power of online gaming and its ability to captivate and engage players for hours on end.

In 2020, the mobile games segment accounted for nearly 50% of the global online gaming market’s total revenue.

This statistic is a testament to the immense growth of the mobile gaming industry in recent years. It highlights the fact that mobile gaming has become an integral part of the online gaming market, and that it is now a major source of revenue for the industry. This statistic is important for anyone interested in the online gaming market, as it provides insight into the current state of the industry and the potential for future growth.

The average age of an online gamer is 34 years old.

This statistic is significant in the context of a blog post about Online Gaming Statistics as it provides insight into the demographic of online gamers. It indicates that the majority of online gamers are adults, rather than children or teenagers, and thus provides a valuable insight into the gaming industry.

About 62% of online gamers in the U.S. play games on their smartphones.

This statistic is a telling indication of the growing popularity of mobile gaming. It shows that the majority of online gamers in the U.S. are now turning to their smartphones to get their gaming fix, which is a trend that is likely to continue in the future. This is an important statistic to consider when discussing the current state of online gaming, as it highlights the need for developers to create more mobile-friendly games.

In 2021, 89% of online gamers state that the availability of new content is an essential factor in their continued enjoyment of video games.

This statistic is a powerful indicator of the importance of new content in the online gaming experience. It shows that the majority of gamers prioritize the availability of new content when it comes to their enjoyment of video games. This is an important factor to consider when discussing the current state of online gaming, as it demonstrates the need for developers to continue to provide fresh content to keep players engaged.

Online gaming has the highest number of female gamers, who constitute nearly 41% of the esports audience.

This statistic is a powerful reminder that online gaming is no longer a male-dominated space. It shows that female gamers are increasingly becoming a major part of the esports audience, and that the gaming industry is becoming more inclusive. This statistic is an important indicator of the progress that has been made in the gaming industry, and it is a sign that the industry is becoming more diverse and welcoming to all gamers.

As of February 2021, 64% of all U.S. online gamers restart a game five or more times to complete a challenge or level.

This statistic is a telling indication of the level of engagement and dedication that online gamers have when it comes to completing challenges and levels. It speaks to the level of commitment and perseverance that gamers have when it comes to achieving their goals, and it is a testament to the immersive and rewarding nature of online gaming. This statistic is an important reminder of the power of online gaming and its ability to captivate and motivate players.

Around 40% of parents in the United States play online video games with their children at least once a week.

This statistic is significant in the context of a blog post about Online Gaming Statistics because it demonstrates the growing trend of parents engaging in online gaming with their children. It highlights the importance of parents being involved in their children’s gaming activities, and the potential for online gaming to be a shared, family-friendly activity. Furthermore, it suggests that online gaming can be a positive experience for both parents and children, providing an opportunity for them to bond and spend quality time together.

30% of online gamers in the United States are aged 18-35 years old.

This statistic is significant in the context of a blog post about Online Gaming Statistics because it provides insight into the demographic of online gamers in the United States. It reveals that the majority of online gamers are within the 18-35 age range, indicating that this is a key target audience for online gaming companies. This information can be used to inform marketing strategies and product development decisions.

Online multiplayer games account for about 32% of global gaming revenues in 2020.

This statistic is a testament to the immense popularity of online multiplayer games, highlighting the fact that they are a major source of revenue for the gaming industry. It is a clear indication that online gaming is a thriving sector, and one that is likely to continue to grow in the future. This statistic is an important piece of information for anyone interested in the online gaming industry, as it provides insight into the current state of the market and its potential for growth.

The most-watched online game on streaming platforms like Twitch is League of Legends, with over 34 million hours watched weekly.

This statistic is a testament to the immense popularity of League of Legends, demonstrating its immense reach and influence in the world of online gaming. It is a powerful indicator of the game’s success and its ability to captivate viewers, making it a key point to consider when discussing online gaming statistics.

The global esports revenue reached $1.08 billion in 2021.

This statistic is a testament to the immense growth of esports in recent years. It shows that esports has become a major industry, with revenue reaching over a billion dollars in 2021. This is a remarkable achievement, and it speaks to the popularity of online gaming and the potential for further growth in the future. This statistic is an important indicator of the success of the online gaming industry and should be taken into account when discussing the latest online gaming statistics.

Online gaming traffic has increased by 75% during the COVID-19 pandemic.

This statistic is a testament to the fact that online gaming has become a popular pastime during the COVID-19 pandemic. With more people staying at home and looking for ways to pass the time, online gaming has become a go-to activity for many. This statistic highlights the surge in online gaming traffic and provides insight into how people are spending their time during the pandemic.

The global market for cloud gaming is expected to grow at a CAGR of 59% from 2019 to 2024, reaching $8 billion in revenue.

This statistic is a testament to the immense potential of the cloud gaming market. It shows that the industry is growing at an exponential rate, with revenue expected to reach $8 billion in 2024. This is a clear indication that online gaming is becoming increasingly popular and profitable, making it an attractive option for gamers and businesses alike. As such, this statistic is an important piece of information for anyone interested in the online gaming industry.

Conclusion

The online gaming industry is a rapidly growing sector, with an estimated 3.24 billion gamers worldwide and expected to reach $196 billion in revenue by 2022. The Asia Pacific region contributes the most to global revenues, accounting for 49% of total market share in 2020. Mobile games are also becoming increasingly popular among both male and female players, making up nearly 50% of all online gaming revenue last year. Additionally, esports have seen tremendous growth over the past few years due to increased viewership on streaming platforms like Twitch as well as rising prize pools from tournaments around the world. Finally, cloud gaming has become more accessible than ever before thanks to advancements in technology that allow users to stream their favorite titles without needing expensive hardware or software setups at home. All these factors point towards a bright future for this booming industry.

References

0. – https://www.fool.com

1. – https://www.statista.com

2. – https://www.limelight.com

3. – https://www.mordorintelligence.com

4. – https://www.npd.com

5. – https://www.escharts.com

6. – https://www..deloitte.com

7. – https://www.gamesindustry.biz

8. – https://www.newzoo.com

9. – https://www.pwc.com

FAQs

How has the online gaming industry grown in terms of revenue in the past decade?

The online gaming industry has experienced significant growth in the past decade, with revenues of $13.8 billion in 2012 to nearly $159.3 billion as of 2020.

What is the current estimate of active online gamers worldwide?

As of 2021, there are approximately 2.9 billion active online gamers worldwide, a number that is constantly increasing due to the accessibility and popularity of online gaming.

What are the top gaming platforms used for online gaming?

The top gaming platforms for online gaming include PC (Windows, Mac, and Linux), consoles (such as Xbox, PlayStation, and Nintendo Switch), and mobile devices (smartphones and tablets on iOS and Android).

How has the mobile gaming segment contributed to the online gaming industry?

Mobile gaming has played a prominent role in the growth of the online gaming industry, accounting for nearly 50% of the industry's revenue in 2021. The increasing usage of smartphones and tablets, along with the development of engaging mobile-friendly games, has made mobile gaming popular worldwide.

What are the most popular genres in online gaming?

The most popular genres in online gaming include action, shooter, role-playing, strategy, sports, and casual games. The popularity of each genre varies depending on the targeted audience and regional preferences.

How we write our statistic reports:

We have not conducted any studies ourselves. Our article provides a summary of all the statistics and studies available at the time of writing. We are solely presenting a summary, not expressing our own opinion. We have collected all statistics within our internal database. In some cases, we use Artificial Intelligence for formulating the statistics. The articles are updated regularly.

See our Editorial Process.

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